Monthly Archives: December 2016

2016 in review – a message from Klaas

Dear friends,

And just like that goes 2016….an “interesting” year for world politics, nevertheless one we will look back on fondly as a company.

In what turned out to be our biggest success story of 2016, we joined forces in February with Kopla Games, a small team of ex-Rovio guys intent on bringing action RPGs to everyone. Initially revealed as “Project Nonstop”, the game we now know as Nonstop Knight secured over 2 million installs in the opening days of its launch, ranking in the “Top 5 RPGs” in 126 countries and becoming an Editors’ Choice. Such was our great rapport with the Kopla guys that we decided in August to acquire the Tampere-based studio, with many celebratory beers being popped open on that day.

Meanwhile, the stellar success of our other studio, Keen Flare, continued with the launch of Olympus Rising in May. With stunning high-definition visuals and a massive world to rule, the game earned Editors’ Choice and top-banner features across the globe. And I shouldn’t forget to mention that after Royal Revolt and Royal Revolt 2, this completed the consecutive hat-trick of Editors’ Choice accolades for our team in Frankfurt. A truly innovative title, Olympus Rising also led the way in showcasing the livestreaming features of iOS 10, with stage time at Apple’s WWDC 2016.

But while we have celebrated new entries to the portfolio, the all-conquering Royal Revolt 2 continues to go from strength to strength. Even after over 2.5 years of live ops, the game’s monthly revenue continues to hit its peak, with expansive game updates supported by fresh visual content generating mass engagement across our 900k+ follower Facebook channel.

We’ve a number of portfolio surprises up our sleeve for 2017, but one title we have been shouting about is Zombie Gunship Survival. It’s a pleasure to work with the team at Limbic and so far there’s been hugely positive metrics in soft launch, fantastic feedback to recent game reveals and even exposure during the Apple iPhone 7 conference . Our mission to re-define the mobile shooter genre kicks off next year and we couldn’t be more hyped.

It’s been a crazy year and I’ve not mentioned the doubling of our revenues… the amazing new team members we welcome on an almost weekly basis… our awards nominations… our stage time at Google I/O 2016 for our marketing campaigns… or on a more bizarre note, the fact we launched a Snapchat charity campaign – around the introduction of pets in Nonstop Knight – and donated $10,000 to the National Police Dog Foundation!

So to end this letter, there’s no real pearls of wisdom or visionary 2017 prediction – it’s time for us to spend time with family and loved ones, and pick up where we left off in the New Year.

Happy holidays and wishing you all an awesome new year,

Klaas Kersting
CEO & founder of flaregames


© flaregames, 2018