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Flaregames signs mobile RTS by Superweapon

Flaregames, a German mobile publisher and developer, signs Superweapon’s upcoming mobile RTS as the new studio founded by EA and Zynga veterans leaves stealth mode

Flaregames, a leading international developer and publisher of F2P mobile games, today announced that the company has entered a publishing agreement with the newly formed development studio Superweapon. Superweapon is a team of game development veterans under the lead of Amer Ajami, who worked as Executive Producer at Zynga and contributed to the Command & Conquer series at EA before that. The studio is located in Los Angeles, USA, and has been in stealth mode since 2013, quietly working on a major mobile RTS game, for which Flaregames has now acquired the global publishing rights for all platforms.

This new agreement is part of a larger initiative by Flaregames to build an impressive publishing portfolio of high quality mobile games. Recently the company announced that it had signed a similar agreement with Subatomic Studios regarding a new title in the Fieldrunners universe.

Flaregames was founded in 2011 and has developed and published more than half a dozen games, among them the award-winning action strategy games of the Royal Revolt franchise. The company has collected €17 million in two funding rounds and operates two internal development studios, in Karlsruhe and Frankfurt, Germany.

Amer Ajami, President of Superweapon, comments: “We have been taking our time looking for the perfect partner to publish our upcoming game. We finally chose Flaregames, as they understand strategy games, they understand mobile, and they understand F2P. And they are gamers at heart who share our vision. We are building a great game together.“

Klaas Kersting, founder and CEO of Flaregames, says: “Superweapon is everything we’re looking for in a developer: They have a unique and ambitious game in the making, they are experienced developers who know their craft — and they are really nice guys to work with.”

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Flaregames-Party at GDCE and Respawn Conference

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The “Developer Night” is usually one of the highlights of GDC Europe — here you meet fellow developers, lecturers from GDC, students, press, virtually everyone interested in games development. This year’s party is a joint effort between GDCE and Respawn: Gathering of Developers and is sponsored by flaregames.

Developer's Night 2013 (reenactment)If you’re a visitor of either Respawn or GDCE, come join us on Tuesday, August 12th at 20:30 at the Bootshaus Cologne. We’ll shuttle you there from the respective Respawn and GDCE venues — or you could simply walk as it’s only a few minutes by foot.

Word of advice: Come early, we have 2.500 bottles of assorted beers and some special cocktails on offer — and once those are gone the bar will charge for drinks.

It’s Wednesday!

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Wednesdays are special days at the flaregames offices. We have our weekly all-company standup meeting, where all teams give short updates about their work — and enjoy lunch together. Maria, our favourite Italian, comes in to cook for the whole bunch.

Flaregames Launches Major Publishing Initiative, Announces New Fieldrunners Game

First game of the new flaregames line-up revealed //  Industry veteran Ralf Adam joins as Executive Producer 

Flaregames, a leading international developer and publisher of F2P mobile games, today announced that the company has launched a major publishing initiative. Previously flaregames’ games were developed mostly in-house, now the company has signed a number of publishing deals with major US and international developers. Each of these deals is larger in scope than each of flaregames’ previous titles. The company is using cash from a recent €9 million funding round for this portfolio expansion. The first developers flaregames is working with, Subatomic Studios of Cambridge (MA, USA), will co-develop a new game in the Fieldrunners universe together with flaregames. Fieldrunners is a series of award-winning Tower Defense games developed by Subatomic with nearly ten million paid downloads.

Flaregames was founded 2011 and has developed and published more than half a dozen games, among them the award-winning action strategy games of the Royal Revolt franchise. The company has collected €17 million in two funding rounds and operates two internal development studios, in Karlsruhe and Frankfurt, Germany. Ralf C. Adam, industry veteran with more than a hundred games shipped, and known as one of Germany’s best producers, has been recently hired to help oversee 3rd party game development. Adam held executive positions in companies like Gameforge, Travian Games or Virgin Lands and brings vast development experience to the table.

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Jamie Gotch, CEO of Subatomic, comments: “Together Flaregames and Subatomic Studios are set to launch the next version of the globally celebrated Fieldrunners brand in 2015!  Bigger and better than ever, fans of Fieldrunners will find this title familiar, yet highly original and innovative. In fact, we’re publicly warning players not to overdose on the massive amount of fun and excitement we’re packing into the game.”

Klaas Kersting, founder and CEO of flaregames, says: “This is a major move for us: we have seen solid success with our own games but we’re ready to go to the next step. The games we developed and published gave us many things: a rock solid server toolset, extensive marketing skills, hands-on monetization expertise and more. We want to share all this with the best developers of the world.” Ralf Adam, the company’s new Executive Producer for 3rd party games at flaregames adds, “We’re picking the best of the best — and Subatomic is the perfect example of this approach. We love the Fieldrunners franchise and we love the studio.”

© flaregames, 2014