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German mobile publisher and developer flaregames signs upcoming mobile RPG from veteran dev team Fuzzycube
Karlsruhe, Germany, 28/8/2014 | flaregames, a leading international developer and publisher of F2P mobile games, today announced that the company has entered a publishing agreement with development studio Fuzzycube. Fuzzycube is a team of game development veterans with an impressive track record. The core group ranks as far back as the legendary Ensemble Studios (Age of Empires). Team members helped create games as diverse as Words with Friends, Temple Run 2 and Halo Wars. The President of the studio is Jeff Ruediger, a 17-year games industry veteran, who worked at Origin, Ensemble and, most recently, Apple before founding Fuzzycube Software in 2009.
The first game to be published under this agreement is Epic Loot, a unique hero battle game for Android and iOS tablets and smartphones. Epic Loot casts players as the leader of a powerful team of heroes. Epic rewards await players that conquer mighty boss monsters and prevail in PvP against friends!
This new agreement is part of a larger initiative by flaregames to build an impressive publishing portfolio of high quality mobile games. Recently, the company signed a similar agreement with Subatomic Studios and Superweapon, two US developers with high profile mobile games in the making.
The German developer and publisher flaregames was founded in 2011 and has developed and published more than half a dozen games, among them the award-winning action strategy games of the Royal Revolt franchise. The company has collected $23 million in two funding rounds and operates two internal development studios, in Karlsruhe and Frankfurt, Germany.
“When we announced our publishing initiative we promised that we would only be working with the best of the best — and studio after studio we’re making good on that promise. Fuzzycube has a strong team of veteran developers who worked for Apple and created magnificent titles at Ensemble. We’re quite excited with the first project, Epic Loot, and are looking forward to a long, prosperous relationship“, said Klaas Kersting, CEO and founder of flaregames.
Jeff Ruediger, CEO of Fuzzycube, added, “We could not have found a better partner for Epic Loot – flaregames understands game development as well as games publishing. We are convinced that together we will reach the highest levels of success for Epic Loot. Their know-how and input have already helped to make it a better title.”
Flaregames, a German mobile publisher and developer, signs Superweapon’s upcoming mobile RTS as the new studio founded by EA and Zynga veterans leaves stealth mode
Flaregames, a leading international developer and publisher of F2P mobile games, today announced that the company has entered a publishing agreement with the newly formed development studio Superweapon. Superweapon is a team of game development veterans under the lead of Amer Ajami, who worked as Executive Producer at Zynga and contributed to the Command & Conquer series at EA before that. The studio is located in Los Angeles, USA, and has been in stealth mode since 2013, quietly working on a major mobile RTS game, for which Flaregames has now acquired the global publishing rights for all platforms.
This new agreement is part of a larger initiative by Flaregames to build an impressive publishing portfolio of high quality mobile games. Recently the company announced that it had signed a similar agreement with Subatomic Studios regarding a new title in the Fieldrunners universe.
Flaregames was founded in 2011 and has developed and published more than half a dozen games, among them the award-winning action strategy games of the Royal Revolt franchise. The company has collected €17 million in two funding rounds and operates two internal development studios, in Karlsruhe and Frankfurt, Germany.
Amer Ajami, President of Superweapon, comments: “We have been taking our time looking for the perfect partner to publish our upcoming game. We finally chose Flaregames, as they understand strategy games, they understand mobile, and they understand F2P. And they are gamers at heart who share our vision. We are building a great game together.“
Klaas Kersting, founder and CEO of Flaregames, says: “Superweapon is everything we’re looking for in a developer: They have a unique and ambitious game in the making, they are experienced developers who know their craft — and they are really nice guys to work with.”
The “Developer Night” is usually one of the highlights of GDC Europe — here you meet fellow developers, lecturers from GDC, students, press, virtually everyone interested in games development. This year’s party is a joint effort between GDCE and Respawn: Gathering of Developers and is sponsored by flaregames.
If you’re a visitor of either Respawn or GDCE, come join us on Tuesday, August 12th at 20:30 at the Bootshaus Cologne. We’ll shuttle you there from the respective Respawn and GDCE venues — or you could simply walk as it’s only a few minutes by foot.
Word of advice: Come early, we have 2.500 bottles of assorted beers and some special cocktails on offer — and once those are gone the bar will charge for drinks.
Wednesdays are special days at the flaregames offices. We have our weekly all-company standup meeting, where all teams give short updates about their work — and enjoy lunch together. Maria, our favourite Italian, comes in to cook for the whole bunch.
Nerfgun fights in the office.