Wednesdays are special days at the flaregames offices. We have our weekly all-company standup meeting, where all teams give short updates about their work — and enjoy lunch together. Maria, our favourite Italian, comes in to cook for the whole bunch.
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First game of the new flaregames line-up revealed // Industry veteran Ralf Adam joins as Executive Producer
Flaregames, a leading international developer and publisher of F2P mobile games, today announced that the company has launched a major publishing initiative. Previously flaregames’ games were developed mostly in-house, now the company has signed a number of publishing deals with major US and international developers. Each of these deals is larger in scope than each of flaregames’ previous titles. The company is using cash from a recent €9 million funding round for this portfolio expansion. The first developers flaregames is working with, Subatomic Studios of Cambridge (MA, USA), will co-develop a new game in the Fieldrunners universe together with flaregames. Fieldrunners is a series of award-winning Tower Defense games developed by Subatomic with nearly ten million paid downloads.
Flaregames was founded 2011 and has developed and published more than half a dozen games, among them the award-winning action strategy games of the Royal Revolt franchise. The company has collected €17 million in two funding rounds and operates two internal development studios, in Karlsruhe and Frankfurt, Germany. Ralf C. Adam, industry veteran with more than a hundred games shipped, and known as one of Germany’s best producers, has been recently hired to help oversee 3rd party game development. Adam held executive positions in companies like Gameforge, Travian Games or Virgin Lands and brings vast development experience to the table.
Jamie Gotch, CEO of Subatomic, comments: “Together Flaregames and Subatomic Studios are set to launch the next version of the globally celebrated Fieldrunners brand in 2015! Bigger and better than ever, fans of Fieldrunners will find this title familiar, yet highly original and innovative. In fact, we’re publicly warning players not to overdose on the massive amount of fun and excitement we’re packing into the game.”
Klaas Kersting, founder and CEO of flaregames, says: “This is a major move for us: we have seen solid success with our own games but we’re ready to go to the next step. The games we developed and published gave us many things: a rock solid server toolset, extensive marketing skills, hands-on monetization expertise and more. We want to share all this with the best developers of the world.” Ralf Adam, the company’s new Executive Producer for 3rd party games at flaregames adds, “We’re picking the best of the best — and Subatomic is the perfect example of this approach. We love the Fieldrunners franchise and we love the studio.”
German trade magazin GamesMarkt calls our CEO Klaas the “winner of the week” and the flaregamers his “All-Star-team”.
KARLSRUHE, Germany – 5th of June, 2014 – Flaregames, a leading mobile gaming company, announced today that it raised €9 Million ($12.2 M) in Series B funding. The funding was provided by current financial investors Accel Partners and T-Venture, the investment arm of Deutsche Telekom, with additional investment coming from an unannounced investor. The funding will be used to scale the company, to attract additional senior personnel, and to market the company’s upcoming line-up of free-to-play games for mobile devices. This latest round brings the company’s total funding to €17 million ($23.2 M).
Since the release of flaregames’ first game, BraveSmart, two years ago in May 2012, the company has come a long way: tripled the workforce, moved to bigger offices, grown to seven-figure revenues per month, and built a major mobile games franchise with the Royal Revolt series. The latest addition, Royal Revolt II, was released in February 2014 and accumulated 1.5 million downloads on iOS and Android within the first ten days, achieving a full return of investment on the development costs within that period.
“There is a great market opportunity for a games publishing entity that has marketing and monetization expertise as well as strong roots in development. Flaregames has already transformed its organization from a self-publishing developer to a developing publisher and has demonstrated its ability to make games that are both profitable and loved by gamers,” said Harry Nelis, partner at Accel Partners and member of flaregames’ board of advisors.
Klaas Kersting, CEO and founder of flaregames, added: “This round of funding enables us to invest in bigger projects, both external and internal: we have half a dozen games in development at our studios in Karlsruhe and Frankfurt — and are already working with a number of major US developers on undisclosed projects. Flaregames has a full pipeline of games and we look forward to sharing more exciting news about our upcoming titles as the year progresses.”
Klaas, CEO of flare and Pete, CEO of Keen Flare (flaregames’ Frankfurt studio) held a talk at Quo Vadis Conference in Berlin.
This is the slide deck they used:
(Click to enlarge)
It’s live! Here’s the official press release:
KARLSRUHE 27/2/2014 – flaregames, a leading publisher and developer of mobile games, announced today that their long-awaited mobile game Royal Revolt 2 has been released on iOS. The game is free to download from the App Store worldwide and in more than a dozen languages.
Royal Revolt II, the sequel to the international smash hit Royal Revolt!, is a beautiful 3D tower defense game with a new twist, the ability to play offense. Players build castles and defensive installations – and attack each other for gold and fame!
The game has already garnered its first accolade: The prestigious International Mobile Game Awards nominated it for inclusion in the ‘Best upcoming game’ category.
‘The team spent 18 months of hard work building on the strengths of Royal Revolt!. The vision and dedication has finally come to fruition, Royal Revolt 2 is now out in the wild. We’re quite happy to see how players, partners and media enjoy our latest creation. And yet, our work has just begun: Our Frankfurt studio is already busy building new features and extra content for the next updates.’ said Klaas Kersting, Founder and CEO of flaregames.
We announced today that our long awaited mobile game Royal Revolt II: King vs. King is nearing release. The release date has been set as February 27, 2014 for iOS smartphones and tablets. The game is to set ship worldwide in 15 languages and will be a free download. The Android version will follow a week later, with extra content to celebrate the 2nd anniversary of Google Play.
“Royal Revolt II is shaping up to become the unique strategy game we hoped it would become. We are super excited and can’t wait to see the battle starting. We have taken our time to build the best possible experience for our millions of Royal Revolt fans. On top of this, we already have a long list for more content and new features to extend the whole gaming experience.“ said Pete Walentin, Managing Director of developer Keen Flare, flaregames’ Frankfurt studio.
At flaregames, we don’t use the whiteboards for boring pie charts.