Working at flaregames
We believe in giving creative people enough freedom to explore their ideas. We believe in solid development processes, strict gates and fast cycles of feedback and iteration. We believe in using our own technology – AND the best tools available on the market.
We believe in the tremendous potential of mobile gaming and the opportunities of a young, expanding market. Games are our passion, gaming is our lifestyle.
Work with us, work with the best
Competent knowledge and an established experience are important. But even more important is the human being behind the qualification. We believe in humans making the difference – not knowledge! To be more explicit: We aim to create an asshole-free environment. We’d rather miss deadlines than hire assholes, so we put emphasis on our 4-step recruiting-process:
1. We have a chat. Via Skype, normally, but if you’re around we’re happy to take you for a drink or two.
2. We have a formal interview. This can take hours. We want to know everything about how you work.
3. You visit us for one or two days of “work trial”. You meet the whole team and introduce yourself with a short talk. You meet the stakeholders for your position and are be given an individual trial task.
4. You work on your task, give a presentation with your results to the stakeholders, answer questions.