Cloud Engineer


We are looking for an experienced Cloud Engineer with a DevOps mindset and good coding skills. You are a techie by heart, breath Linux, think OpenSource, consider security aspects… perfect.

Being a generalist with a broad IT knowledge and used to take over responsibility for heterogeneous landscapes is more important than expert knowledge for one product.

About You

  • You have fun and are fun
  • You are capable of improvisation. Because even the best laid plans require it from time to time
  • You possess intuition, that ingenious combination of knowledge and experience
  • You are a co-entrepreneur, not just an employee
  • You are brave. You go forward and push for what you believe even into an opposing wind.
  • You are able to be calm and cool and question your own judgement
  • You can provide inspiration, for both players and work colleagues
  • You believe in the evolution of ideas. You enjoy refining the work of you and others
  • You are pragmatic. From among a mass of things – large, numerous, important, significant or urgent – you see and follow the right one
  • You have nerves of steel.

Key Responsibilities

  • Develop and improve our game infrastructure pipeline
  • Cook with chef and play with ansible
  • Terraform the cloud (AWS, GCP)
  • Automate the installation of services, server and container
  • Consult internal and external teams with your skills
  • Take over operations
  • Eager to research new technologies
  • Participate at the on-call duty rotation

Required Skills & Experience

  • Experienced Linux administrator
  • Strong developer skillset with bash/Python/Ruby/Go/Java/…
  • Experiences with K8s and Docker
  • Familiar with the usual tools in DevOps driven departments
  • Debug complex problems across the whole stack
  • Practical, dedicated and independent worker and convincing team player
  • Good written and verbal communication skills in English
  • B.A. or higher or equivalent working experience

Our offer to you

  • Highly experienced and committed team
  • Open communication and flat hierarchy
  • No crunchtime madness
  • Weekly team workshops to develop skills
  • Linux Laptop or MacBook
Contact Person Image

Point of Contact

Stefanie Werstein Human Resources (Team Talent) (no game support)


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