Junior Character Artist – Frankfurt am Main

With the Royal Revolt franchise and Olympus Rising, we have developed two very successful IP’s with more than 25 million installs and a very loyal and engaged community of over 1 million active users per month. Besides maintaining these games, we are currently working on new and exciting projects. To be able to support these games and to be able to develop new IP’s we want to expand our Art Team and are looking for a Junior Character Artist.

This a full-time (40hr/week) position onsite at our studio in Frankfurt, Germany. No telecommuting or remote work options are available. EU working rights not required.


  • A high level of working and quality standards
  • A portfolio that highlights the abilities to make characters in a “stylized” approach
  • Advanced knowledge in 3d packages; Max, Maya, Zbrush, et cetera
  • Advanced knowledge in texturing packages; Photoshop, Substance, Quixel, et cetera
  • Ability to manage workflow, priorities and meet deadlines
  • Excellent communication skills


  • Excellent knowledge of human anatomy Exceptional understanding of form, shape, and silhouettes of character models
  • Knowledge in PBR workflows
  • Knowledge in Unity
  • Understanding of how to build characters to be rigged and animated
  • The ability to manage assets to fit memory, poly budgets, and other platform-specific limitations
  • Passion for making and playing video games with an awareness of current titles and industry trends


  • High Resolution and In-game asset creation, including; Modeling, unwrapping, and texturing of Character and Weapon Assets
  • Work with the Art Director and Concept Artist to maintain the art direction of the game
  • Be part of a small and highly collaborative multi-discipline development team
  • Have fun and enjoy working here
Contact Person Image

Point of Contact

Stefanie Werstein HR jobs@keenflare.com To apply, please send an English version of your cover letter, a link to your portfolio, and your CV


Other Positions